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gravity

This component is a 'velocity' component and can be used to influence motion based components like smooth-locomotion. On its own the component won't do anything.

Properties

Property Description Type Default Value
strength The gravitational acceleration in m/s^2 number 9.81

Remarks

The gravity component should be applied to the target of motion. When using smooth-locomotion with the default camera rig, the rig element is the target and should have the gravity component on it.

Example

<a-entity id="rig" gravity>
  <a-entity id="camera" camera position="0 1.6 0" wasd-controls look-controls></a-entity>

  <a-entity vive-controls="hand: left"
            oculus-touch-controls="hand: left"
            smooth-locomotion="target: #rig; reference: #camera">
  </a-entity>
</a-entity>

Source

src/movement/gravity.component.ts:26