gravity
This component is a 'velocity' component and can be used to influence
motion based components like smooth-locomotion
.
On its own the component won't do anything.
Properties
Property | Description | Type | Default Value |
---|---|---|---|
strength | The gravitational acceleration in m/s^2 | number |
9.81 |
Remarks
The gravity
component should be applied to the target of motion.
When using smooth-locomotion
with the default camera rig,
the rig element is the target and should have the gravity
component on it.
Example
<a-entity id="rig" gravity>
<a-entity id="camera" camera position="0 1.6 0" wasd-controls look-controls></a-entity>
<a-entity vive-controls="hand: left"
oculus-touch-controls="hand: left"
smooth-locomotion="target: #rig; reference: #camera">
</a-entity>
</a-entity>