This component is a 'velocity' component and can be used to influence motion based components like
smooth-locomotion. On its own the component won't do anything.
|strength||The gravitational acceleration in m/s^2||0.81|
gravity component should be applied to the target of motion. When using
smooth-locomotion with the default camera rig, the rig element is the target and should have the
gravity component on it:
<a-entity id="rig" gravity> <a-entity id="camera" camera position="0 1.6 0" wasd-controls look-controls></a-entity> <a-entity vive-controls="hand: left" oculus-touch-controls="hand: left" smooth-locomotion="target: #rig; reference: #camera"> </a-entity> </a-entity>